At Rise, we are on a mission to help teams get more important work done. We do that by building a calendar that gives teams more time to focus on what matters. We're experienced people, have built companies before and we've raised $3M from top tier investors like Stewart Butterfield (founder Slack), Adriaan Mol (founder Messagebird, Mollie), Tuomas Artman (Linear) and Lachy Groom.
We're focused on doing great work and letting you do just that. We're distributed, do almost everything async and are super flexible about when we work (as founders with young kids you can probably find us at the playground whenever we're not working).
We are looking for an experienced product designer who is able to take the design and user experience of Rise to the next level.
We are a team of 6 engineers, and you’ll be the person in charge of all UI and UX aspects of Rise. Meaning our desktop app, our mobile app, our emails as well as our public facing website. Basically everything.
Dany – Front-end Engineer from Berlin
Daniel – Back-end Engineer from Cologne
Tim – Front-end Engineer from Utrecht
Iain – Back-end Engineer from Rotterdam
Willem – Back-end Engineer & Cofounder from Amsterdam
Rick – Front-end Engineer & Cofounder from Amsterdam
We're a mix of people with different experiences, ranging from early stage startups, big tech, founding companies and fresh from university.
We've worked at companies like Uber, Teachable, Framer, Superlist, managed big teams and started and built multiple companies before.
We like to build a small team with very skilled people rather than adding a lot of positions. We believe with the right people you are able to move faster.
We care deeply about having a great sense of flow. We do that by having everyone own projects and having maximum amount of time to focus deeply on tackling the work. In clear terms: not too many meetings.
That said, killing meetings is not our goal. Our goal is simply to build the best possible product, which means that we like one-on-ones for catching up, ad-hoc meetings to flesh out details and real time polishing of details by sharing screens and code
.
We run two week cycles, defined in Linear. We have a cadence of three team meetings per week: a kickoff on Monday, a weekly team lunch on Wednesday and a demo on Thursday or Friday.
We have been sending investor updates since the very beginning of building Rise, which contain our key metrics, financials, insights and plans. All of that is transparent for everyone in the team.
All of this is there for one reason: to allow everyone in the team to spend as much time as possible on building a world-class product.